while true do
wait(1)
game.Workspace.Sound.Play()
wait(120)
game.Workspace.Sound2.Play()
wait(81)
game.Workspace.Sound3.Play()
wait(121)
game.Workspace.Sound4.Play()
wait(120)
game.Workspace.Sound5.Play()
wait(76)
game.Workspace.Sound6.Play()
wait(118)
end
I tried the script and did not hear the music, can someone show me what is wrong with this?
Edit: this is a local script, would changing it to a server script help? Varying wait times are for how long the songs are.
New Script:
while true do
wait(1)
game.Players.Player.PlayerGui.Sound.Play()
wait(120)
game.Players.Player.PlayerGui.Sound2.Play()
wait(81)
game.Players.Player.PlayerGui.Sound3.Play()
wait(121)
game.Players.Player.PlayerGui.Sound4.Play()
wait(120)
game.Players.Player.PlayerGui.Sound5.Play()
wait(76)
game.Players.Player.PlayerGui.Sound6.Play()
wait(118)
end

2 comments
Try it in a ServerScript
the sounds in server script?