I was wondering but how would i change the Values of GripRight inside a script? What i'm trying to do is change the Values of GripRight so that when my character aims my gun it changes the GripRight's Value to " 1,0,0". I tried this by doing
Tool.GripRight = Vector3.new(1,0,0)
But nothing happens. I have checked the wiki for Grip, but there doesn't seem to be anything on changing the Grip inside a script. Can someone please help me?

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I had some trouble with my internet, I got it back online and i tested it, But when i did the animation nothing happened. Can you tell me what went wrong?