plr = game.Players.LocalPlayer -- plr, char, torso, and head are for later use.
char = plr.Character
torso = char.Torso
head = char.Head
ele1 = script.Parent.Part
ele2 = script.Parent.Part2
touchbrick = script.Parent.tb
function t(hit)
if plr.Name == "Player" then
ele2.Position = Vector3.new(587.972, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(588.972, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(589.972, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(591.172, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(592.572, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(593.372, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(594.372, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(594.972, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(595.773, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(594.572, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(593.572, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(592.772, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(591.972, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(590.772, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(589.972, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(589.172, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(588.772, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(588.172, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(587.572, 135.53, -18.316)
wait()
ele2.Position = Vector3.new(587.372, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(575.572, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(574.972, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(573.772, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(572.572, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(570.771, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(569.371, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(567.971, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(567.571, 135.53, -18.316)
wait(3)
ele1.Position = Vector3.new(569.171, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(570.571, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(571.971, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(573.372, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(574.372, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(575.172, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(575.772, 135.53, -18.316)
wait()
ele1.Position = Vector3.new(576.772, 135.53, -18.316)
end
end
touchbrick.Touched:connect(t)
This script was made so it opens doors, The problem is though that when i run it in studio it dosen't work. There are also no error's in the output. Why is that?

1 comment
This is a bad question, please give a brief description of the problem. I have to moderate this as it's just code.