local function playeradded(player) local click = player:GetMouse() if click.Button1Down() and script.Parent.Enabled then script.Parent.Handle.BrickColor = BrickColor.new("Black") wait(1) script.Parent.Handle.BrickColor = BrickColor.new("Fossil") end end
game.Players.PlayerAdded:connect(playeradded)
I am trying to find a way to access the mouse, but I have no idea how. I can't find out how on the wiki because this is what I ended up making from the wiki's information.
