Idea To make a player re equip the specified "Rifle" every time they unequipped the "Rifle"
Problem The Script Only works in studios, any ideas? :D
Code
toolBin = script.Parent
plr = game.Players.LocalPlayer
char = plr.Character
while true do
if toolBin:findFirstChild("Rifle") then
toolBin:findFirstChild("Rifle").Parent = char
end
wait()
end
THANKS :D

1 comment
Why was this voted down? An explanation will help me to improve me answers.