game.Players.PlayerAdded:connect(function(player)
while not player.Character do wait() end
local character = player.Character
local animateScript = character.Animate
animateScript.idle.Animation1.AnimationId = 'http://www.roblox.com/asset/?id=292200329'
animateScript.walk.WalkAnim.AnimationId = 'http://www.roblox.com/asset/?id=292194488'
animateScript.fall.FallAnim.AnimationId = 'http://www.roblox.com/asset/?id=292201574'
end)
This Server script works perfectly in studio but not in game. There are no errors and I have no Idea why.
