This script is supposed to switch between tools when a player uses their mouse to scroll up/down. However, the script is not working, and I have no idea why. I do not have FilteringEnabled on, and output isn't giving me anything.
Can someone please help me? Here's the script:
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local Backpack = Player:WaitForChild("Backpack")
Mouse.WheelForward:connect(function()
local hi = Player.Character:GetChildren()
for i = 1, #hi do
if hi[i].ClassName == "Tool" then
if hi[i].On.Value == true then
hi[i].On.Value = false
end
end
end
local children = Backpack:GetChildren()
for i = 1, #children do
if children[i].ClassName == "Tool" then
if children[i].On.Value == false then
Player.Character.Humanoid:EquipTool(Player:WaitForChild("Backpack"):WaitForChild(children[i]))
children[i].On.Value = true
end
end
end
end)
Mouse.WheelBackward:connect(function()
local hi = Player.Character:GetChildren()
for i = 1, #hi do
if hi[i].ClassName == "Tool" then
if hi[i].On.Value == true then
hi[i].On.Value = false
end
end
end
local children = Backpack:GetChildren()
for i = 1, #children do
if children[i].ClassName == "Tool" then
if children[i].On.Value == false then
Player.Character.Humanoid:EquipTool(Player:WaitForChild("Backpack"):WaitForChild(children[i]))
children[i].On.Value = true
end
end
end
end)
