How do I make this camera manipulation not spin around character?
player = game.Players.LocalPlayer
cam = game.Workspace.CurrentCamera
loops = 0
angle = 0
position = 0
Time = 0
while loops <170 and wait(0) and Time < 100 do
cam.CoordinateFrame = CFrame.Angles(0,angle,angle) * CFrame.new(position, position, position)
loops = loops + 1
angle = angle + math.rad(3)
position = position + 1
Time = Time+0.5
end
script:Destroy()
