I was trying to get a general direction of STRAIGHT DOWN from the middle of my hoverboard. if I'm crazy, just say so. Here's the line of code:
local CheckIf4Studs = Ray.new(Vector3.new(script.Parent.Handle.CFrame.p), (Vector3.new(script.Parent.Handle.CFrame.x, game.Workspace.Terrain.CFrame.y, script.Parent.Handle.CFrame.z) - Vector3.new(0,script.Parent.Handle.CFrame.y,0).unit*300))
Im getting no errors, but when I put it directly over a brick, it doesn't return hit at all.

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..... I didn't want a copy and pasted laser. I wanted a raycasting that goes down.