ok so i dont know whyt but i can figure out why i cant get my portal to close after im done using it or why i cant get animations :l

bin = script.Parent
hold = false
currentColor = 1
firstTime = true


function onButton1Down(mouse)
	if (hold==false) then
		mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
		hold = true
		local part = mouse.Target
		if part~=nil then
			local position = mouse.Hit
			local target = position.p
			script.Parent.BuildSound:Play()
			if firstTime == true then
				firstTime = false
				script.Parent.Teleporters:MoveTo(Vector3.new(math.random(-200,200), 1000, math.random(-200,200)))
				script.Parent.Teleporters.Parent = game.Players.LocalPlayer.Character
			end
			if currentColor == 1 then
				game.Players.LocalPlayer.Character.Teleporters.Red.Position = target
				currentColor = 2
				script.Parent.Open:Play()
			elseif currentColor == 2 then
				game.Players.LocalPlayer.Character.Teleporters.Blue.Position = target
				currentColor = 1
				script.Parent.Open:Play()
			end
		end
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
	hold=false
	end
end


function onSelected(mouse)
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
end


bin.Selected:connect(onSelected)

5 comments

0

Please edit your post to use Lua formatting. Highlight all of the code, then press the Lua button.

0

Sorry but I cannot answer this since your format is messed up, please fix it.

0

ok ... can you read it now?

0

no it's still in chinese

0

ugggggggggg ... kk ill just delet the post