So how would I do this? If you could provide me the full script that would be great.
✓ ANSWER ACCEPTED
Give people a shirt,pants and hat as soon as they join a game?
2 answers
✓ Accepted answer
All characters have Shirts and Pants inside them, unless they are using a package like me.
We can set their textures using -
Shirt Template and Pants Template
So, therefore, this script will work.
local shirtemplate = "id here"
local pantstemplate = "id here"
local hats = {"hat 1 id","hat 2 id","hat 3 id","even a hat 4 id"}
function giveShirtAndPants(p)
local c = p.Character
c.Shirt.ShirtTemplate = shirtemplate
c.Pants.PantsTemplate = shirtemplate
for _,v in pairs(hats) do
local hat = game:GetService("InsertService"):LoadAsset(v).Parent = c
end
end
game.Players.PlayerAdded:connect(function(p)
repeat wait() until p ~= nil
repeat wait() until p.Character ~= nil
giveShirtAndPants(p)
p.CharacterAdded:connect(function(c)
repeat wait() until c ~= nil
giveShirtAndPants(p)
end)
end)
You could do this without a script, Just a morph. Make the morph of what you want people to look like and make it transparent and have a spawn point under it. So they get the clothes, hats exc and spawn where they want with no complex scripting.
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3 comments
What about the hat?
Sorry, let me edit that into the script
Try that, not sure if the hat bit will work yet :p