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✓ ANSWER ACCEPTED

Is there a way to hold down 2 keys at once to perform an action?

I've used if key == "q" and "w" then --so on and so on but it doesn't work. Is there a way to work it?

2 answers

✓ Accepted answer

Not tested, please post output errors ^.^

local PlayersService = game.Players
local MyMouse = PlayersService.localPlayer:GetMouse()
local client={}

function keyDown(key)
	if client[key]~=nil and client[key]==true then --Make sure if its not nill, and that the key is pressed down.
		return true --Return true!
	end
	return false --The key was not found or is not true, then return false.
end 

function Check()
	if keyDown("q") and keyDown("w") then --Check the key through the functions.
		print("yaaay") --Both q	and w are down!
	end
end 

MyMouse.KeyDown:connect(function(key)  --Key is pressed down
    client[key]=true --When that specific key is down, log it/make it under the client table.
	Check() --Do a check to see if both keys are down.
end)
MyMouse.KeyUp:connect(function(key) --Key is released
    client[key]=false --When that key is released, restore the log back to false.
end)

1 comment

0

Thank you it works!!!

Use two different LocalScripts and put in StarterPack and it will work.

1st script:

local PlayersService = game.Players
local MyMouse = PlayersService.localPlayer:GetMouse()

MyMouse.KeyDown:connect(function(key) 
	if string.lower(key) == 'w' then
		print("w") -- put code
	end
end)

2nd script:

local PlayersService = game.Players
local MyMouse = PlayersService.localPlayer:GetMouse()

MyMouse.KeyDown:connect(function(key) 
	if string.lower(key) == 'q' then
		print("q") -- put code
	end
end)

Now, when you press 'q' and 'w', it will fire at the same time. Replace "print()" with your code

3 comments

0

I don't want that. Its something different. I want something like if you use "q" AND "e" at the same time, then an action will occur.

0

My bad

0

I edited it.

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