For example, I use:
while true do wait() print("YOUR PLANE HAS BEEN HIJACKED HAHAHAHAHAHA") end
I heard there are more efficient ways to use this.
I heard of:
os.time
tick()
wait(time)
If there are more, let me know and explain.
I know what these are, but I am yet to find out how to use it to it's full potential!
Just asking, not a request

1 comment
tick() gets the time since 12:00 AM 1-1-1970 from the server's time. os.time() gets the time since 12:00 AM 1-1-1970 but from GMT. Server wise, there is nothing faster than wait(). Client wise however, you can use game:GetService('RunService').RenderStepped:wait() and it will wait about half the time wait() will (THIS IS IN LOCALSCRIPT ONLY).