Everytime I get close to an NPC with a billboardgui, the gui gets smaller as a approach. What am I doing wrong?
I'm using this:
local frame = game.ServerStorage.MoodFrame:Clone()
local gui = Instance.new("BillboardGui")
gui.Parent=npc.Head
gui.Adornee=npc.Head
gui.Size=UDim2.new(1,0,1,0)
gui.StudsOffset=Vector3.new(0,2,0)
frame.Parent = gui
Size of the MoodFrame (which I just converted to an Image label) is {0,23},{0,23}

5 comments
This is happening because you're using the scale property of the billboardgui size which point is exactly this.
it's normal i believe
Actually I set scale to 1 and it still changes.. everyone in forum comments says, "use scale to 1 to be 100% of your screen, and that fixes it... I think its broke...
I've tried it WITHOUT the scale and it still scales.... very frustrating...
Please no comments or answers unless you have a true tested answer. I'm not looking for suggestions at this point, because I've done lots of research.