plr.Character.Torso.CFrame=Torso.CFrame*CFrame.Angles(math.deg(), math.deg(), math.deg())
One of the guys suggested me try this method to rotate a player's body parts, so like they're tilted, however I don't know how it works.
Tried looking on Wiki, nothing helps me out, sorry for being so dumb by the way ;_;

3 comments
What the script is doing is tilting the character as a whole. Do you really mean "rotate a player's body parts" as in individual limbs pointing in a certain direction, or the whole character?
Whole character.
You're not dumb..