So i have a hopper bin and this tests if your tool is on a brick with a name it will glow and my only problem is when they unequipped the weapon it still glows. so I made this line, but it does not work help?
if mouse.Target.Name ~= "HitBox" or script.Parent.Deselected then -- this is just a part of the script ignore only the mouse.Target.Name ~= "HitBox"
