So I was thinking of a msg:lower() script, where if the player were to say "MainMenu/", then a GUI would open. As in the players GUI will be Visible, after being Unvisible. Any Ideas??
COMMUNITY QUESTION
Help please could someone try this?
1 answer
if message:lower() == "mainmenu/" then
gui.Visible = not gui.Visible -- Sets GUI visibility to the opposite of what it was (toggle)
end
You would need to configure this to meet your needs, of course.
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2 comments
Wouldn't you make it "Script.Parent .Visible"??
It depends where the GUI is. I just left it as 'gui'.