So I was thinking of a msg:lower() script, where if the player were to say "MainMenu/", then a GUI would open. As in the players GUI will be Visible, after being Unvisible. Any Ideas??
if message:lower() == "mainmenu/" then gui.Visible = not gui.Visible -- Sets GUI visibility to the opposite of what it was (toggle) end
You would need to configure this to meet your needs, of course.