This should be easier than the other question I asked. I basically want the script to not overlap. For example, if I join the server, I'll see my banner. But if Qitsi comes in at a split second after I came in, his banner will automatically show. How do I not make it overlap?
game.Players.PlayerAdded:connect(function(player)
if player.Name == "jmotoyama" then
local f = Instance.new("TextBox", game.Workspace)
f.Text = "Never fear, Jm the FT God is here."
wait(4)
f:Remove()
wait(1)
end
end)
game.Players.PlayerAdded:connect(function(player)
if player.Name == "qitsi" then
local f = Instance.new("Hint", game.Workspace)
f.Text = "qitsi, the Tower Tormentor has arrived."
wait(4)
f:Remove()
wait(1)
end
end)

2 comments
What do you want to happen instead? Do you want to show both for the full amount of time (in the order they happened)? Do you want to have one have priority over the other?
No priority. Just have it not overlap. I don't care if it's has multiple banners on the screen.