I'm looking for a way to manually rotate a player's torso just once, and I've been looking around for awhile, so I'm wondering if it's possible?
COMMUNITY QUESTION
Rotating a player's torso on teleport?
1 answer
Well, you need to CFrame the Toros, the rest of the body parts and stuff will go with it:
Torso.CFrame=Torso.CFrame*CFrame.Angles(math.deg(), math.deg(), math.deg())
Play around with the numbers. math.deg() will convert any number into a degree of rotation.
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0
CFrame.Angles() accepts radians. math.deg() converts a radian into degrees. You would use math.rad() to convert degrees into radians.
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Just the torso or the entire player?