This is an extract of my bigger script but this part of it should 1, Get the clickers name and print it, 2, check if the clickers name is any of the written strings. 3, Get all parts of a model and put them into a table and 4, rotate the model with the mod and angle. I put print("Done") to see which lines worked and didn't it only got up to, however it only got up to 4 "dones" which means line 5 of this script must be an error? Also this is a normal server script.
This is the broken line according to the print algorithm.
local function rotateMod(mod,center,rotation)
This is the extracted code:
local cn = click.Name print("Done") --1
print(click.Name) print("Done") --1
if click.Name == "doctorbenny2011" or click.Name == "CaptainTheTimeLord" or click.Name == "Player" or click.Name == "Player1" or click.Name == "mim033" then print("Done") -- 2
local game1 = script.Parent.Controls.Matlever.lever print("Done") --3
local function rotateMod(mod,center,rotation) print("Done")
local parts = {} print("Done")
function scan(parent) print("Done")
for _,obj in pairs(parent:GetChildren()) do print("Done")
if (obj:IsA("BasePart")) then print("Done")
table.insert(parts,obj)
end
scan(obj)
end
end
scan(mod)
for _,part in pairs(parts) do
part.CFrame = (center*rotation*(center:inverse()*part.CFrame))
end
end
local mod = game1 --4
local step = 1
if script.Parent.Variables.Power.Value == true and script.Parent.Variables.Override.Value == false then
if status.Value == 1 then
status.Value = 2
matlever:Play()
for i = 0,9,step do
rotateMod(mod,mod:GetModelCFrame(),CFrame.Angles(0,0.2,0))
wait()
end

1 comment
It's a lot more helpful if you print different messages, so you are sure which ones are happening. It's also helpful if you provide enough context for this to compile.