i have a button that when i click 2 doors slide open but the doors are just moving to some place on their own and when i click the button they somewhat go to the place i want them to.
local dr = workspace.dr
local drr = workspace.drr
local fin = workspace.fin
local ish = workspace.ish
local st = workspace.st
local art = workspace.art
local function doormove(onClick)
dr.BodyPosition.position = Vector3.new(43.153, 10.05, -99.303)
drr.BodyPosition.position = Vector3.new(5.676, 10.05, -136.78)
wait(10)
dr.BodyPosition.position = Vector3.new(18.404, 10.05, -124.052)
drr.BodyPosition.position = Vector3.new(30.461, 10.05, -111.996)
end
script.Parent.ClickDetector.MouseClick:connect(doormove)
i used that one after this
local dr = workspace.dr
local drr = workspace.drr
local fin = workspace.fin
local ish = workspace.ish
local st = workspace.st
local art = workspace.art
local function doormove(onClick)
dr.BodyPosition.position = fin.Position
drr.BodyPosition.position = ish.Position
wait(10)
dr.BodyPosition.position = st.Position
drr.BodyPosition.position = art.Position
end
script.Parent.ClickDetector.MouseClick:connect(doormove)
