Can you detect if there is a animation via a script? You load an animation into the humanoid there is no brick or object, there is only status and Animator; so Waitforchild wouldn't even work. So is there any way to detect?
✓ ANSWER ACCEPTED
Can you detect animation with a script?
1 answer
✓ Accepted answer
There is an event that is fired whenever an animation is played onto the humanoid. The event returns the animation. It is
humanoid:AnimationPlayed(animationthatwasplayed)
animationthatwasplayed:Stop()
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
Look up keyframes. It lets the script know that the frame of the animation was reached.