What I want is when you join the game they have this song playing and the song is 81 seconds btw.. Then it plays a diff song.
while true do
script.Parent:Play()
wait(84)
script.Parent.SoundID = "268518248" :Play()
end
What I want is when you join the game they have this song playing and the song is 81 seconds btw.. Then it plays a diff song.
while true do
script.Parent:Play()
wait(84)
script.Parent.SoundID = "268518248" :Play()
end
They way we will detect a player added, is when a player is added to game.Players.
Hope This Helps
Code:
local sound = script.Parent
function onPlayerEntered(player)
repeat wait () until player.Character
sound:Play()
wait(84)
sound.Soundid = "http://www.roblox.com/asset/?id=222954131"
end
game.Players.PlayerAdded:connect(onPlayerEntered)
music = Instance.new("Sound",workspace)
music:Play()
music.SoundId = "SOUND ID HERE"
--Also if u want to add a nother sound do elseif music.IsPlaying == false then music.SoundId = ""
--[[ YOURE WELCOME FRIEND :) ]]--
while true do
wait(10)
if music.IsPlaying == false then
music.SoundId = "SOUND ID HERE"
elseif music.IsPlaying == false then
music.SoundId = "DIFF SOUND ID HERE"
end
end
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4 comments
Nope, does not work
do you get any errors?
You try it out for yourself
Ok i edited to code a bit, so it waits for the character to fully load