I have been working on this script for a while now, and I have asked multiple questions on this site about but I haven't really gone anywhere. Every time I solve a problem, a new one pops up. When you join, it doesn't give you any gear, even though it is supposed to give you gear based on the level. Before, I only gave portions of the script, but this time I will include the entire thing. This is the 17th version of this script, and I am starting to get frustrated. I am a beginner scripter, and I really need help with this. Thank you, Legobrain9275
wait(5)
game.Players.PlayerAdded:connect(function(player)
local leaderstats = player:WaitForChild("leaderstats")
local level = leaderstats:WaitForChild("Level")
local stats = level.Value
local lev0 = false
local lev1 = false
local lev2 = false
local lev3 = false
local lev4 = false
local lev5 = false
local lev6 = false
local lev7 = false
local lev8 = false
local lev9 = false
local lev10 = false
while true do
if stats >= 0 and lev0 == false then
local flashlight = game.ServerStorage.Flashlight:Clone()
flashlight.Parent = player.Backpack
flashlight.Parent = player.StarterGear
lev0 = true
end
if stats >= 1 and lev1 == false then
local gravcoil = game.ServerStorage.GravityCoil_Level1:Clone()
gravcoil.Parent = player.Backpack
gravcoil.Parent = player.StarterGear
lev1 = true
end
if stats >= 2 and lev2 == false then
local icestaff = game.ServerStorage.IceStaff_Level1:Clone()
icestaff.Parent = player.Backpack
icestaff.Parent = player.StarterGear
lev2 = true
end
if stats >= 3 and lev3 == false then
local laser = game.ServerStorage.Laser:Clone()
laser.Parent = player.Backpack
laser.Parent = player.StarterGear
lev3 = true
end
if stats >= 4 and lev4 == false then
local bomb = game.ServerStorage.Timebomb_Level1:Clone()
bomb.Parent = player.Backpack
bomb.Parent = player.StarterGear
lev4 = true
end
if stats >= 5 and lev5 == false then
local rwand = game.ServerStorage["Rust Wand"]:Clone()
rwand.Parent = player.Backpack
rwand.Parent = player.StarterGear
lev5 = true
end
if stats >= 6 and lev6 == false then
local firef = game.ServerStorage.Fireflies:Clone()
firef.Parent = player.Backpack
firef.Parent = player.StarterGear
lev6 = true
end
if stats >= 7 and lev7 == false then
local grav2 = game.ServerStorage.GravityCoil_Level2:Clone()
grav2.Parent = player.Backpack
grav2.Parent = player.StarterGear
player.Backpack.GravityCoil_Level1:Destroy()
player.StarterGear.GravityCoil_Level1:Destroy()
lev7 = true
end
if stats >= 8 and lev8 == false then
local i2 = game.ServerStorage.IceStaff_Level2:Clone()
i2.Parent = player.Backpack
i2.Parent = player.StarterGear
player.Backpack.IceStaff_Level1:Destroy()
player.StarterGear.IceStaff_Level1:Destroy()
lev8 = true
end
wait(1)
end
end)
