How do I detect how high or low a player's graphics setting is? I've tried this:
print(tostring(game:GetService('RenderSettings').GraphicsQuality))
It just returns this:
singleton RenderSettings already exists
Can you help me? Even I can't figure this out, and I'm a great scripter.

1 comment
This is a repeat of https://scriptinghelpers.org/questions/21178/accessing-a-players-graphics-quality but because it's on the front page of questions again I won't complain :)