This script is intended to make the player small- now that that's said, here's the script.

local morph = script.Parent.Parent:findFirstChild("Player")

function touch(part)
	if(part.Parent:findFirstChild("Humanoid") == nil)then return end
	local p = game.Players:findFirstChild(part.Parent.Name)
	if(p == nil)then return end
	local m2 = morph:clone()
	m2.Name = part.Parent.Name
	m2.Torso.Anchored = false
	m2.Torso.Position = m2.Torso.Position + Vector3.new(0,3,0)
	m2.Head.Position = m2.Head.Position + Vector3.new(0,3,0)
	m2.Head.Position = m2.LeftArm.Position + Vector3.new(0,3,0)
	m2.Head.Position = m2.RightArm.Position + Vector3.new(0,3,0)
	m2.Head.Position = m2.LeftLeg.Position + Vector3.new(0,3,0)
	m2.Head.Position = m2.RightLeg.Position + Vector3.new(0,3,0)
	p.Character = m2
	--part.Parent:remove()
	m2.Parent = game.Workspace
	m2:MakeJoints()
end

script.Parent.Touched:connect(touch)

Thanks!

3 comments

0

Whats wrong with it?

0

@dawnhorizon It's not morphing... Take a look at it- http://www.roblox.com/Mini-item?id=282049158

0

You need to change the CFrames of the welds inside the body parts. Changing the position will do nothing but break it.