This script is intended to make the player small- now that that's said, here's the script.
local morph = script.Parent.Parent:findFirstChild("Player")
function touch(part)
if(part.Parent:findFirstChild("Humanoid") == nil)then return end
local p = game.Players:findFirstChild(part.Parent.Name)
if(p == nil)then return end
local m2 = morph:clone()
m2.Name = part.Parent.Name
m2.Torso.Anchored = false
m2.Torso.Position = m2.Torso.Position + Vector3.new(0,3,0)
m2.Head.Position = m2.Head.Position + Vector3.new(0,3,0)
m2.Head.Position = m2.LeftArm.Position + Vector3.new(0,3,0)
m2.Head.Position = m2.RightArm.Position + Vector3.new(0,3,0)
m2.Head.Position = m2.LeftLeg.Position + Vector3.new(0,3,0)
m2.Head.Position = m2.RightLeg.Position + Vector3.new(0,3,0)
p.Character = m2
--part.Parent:remove()
m2.Parent = game.Workspace
m2:MakeJoints()
end
script.Parent.Touched:connect(touch)
Thanks!

3 comments
Whats wrong with it?
@dawnhorizon It's not morphing... Take a look at it- http://www.roblox.com/Mini-item?id=282049158
You need to change the CFrames of the welds inside the body parts. Changing the position will do nothing but break it.