I have this backflip animation script.
wait(1)
local player = game.Players.LocalPlayer
local Mouse = player:GetMouse()
local humanoid = player.Character.Humanoid --Humanoid
local s = humanoid:LoadAnimation(game.StarterPack.Howl.Animation)
Mouse.KeyDown:connect(function(key)
if key:lower() == "h" and humanoid then
s:Play()
end
end)
What I want is, obviously to make the player.. move.. (However many studs) Backwards. And move (How many studs) In the air. But Idk how to do that. Please help?
