How can I stop the song from restarting after the player dies and spawns back?
local player = game.Players.LocalPlayer
repeat wait() until player.PlayerGui:WaitForChild("Track1")
while wait() do
player.PlayerGui.Track1.Part1:Play()
wait(player.PlayerGui.Track1.Part1.TimeLength)
player.PlayerGui.Track1.Part2:Play()
wait(player.PlayerGui.Track1.Part2.TimeLength)
player.PlayerGui.Track1.Part3:Play()
wait(player.PlayerGui.Track1.Part3.TimeLength)
end
