so im doing a tycoon, and its a multistage tycoon, so ive got wood walls u will buy in the very beginning which are small, then a little bit in you unlock stone walls which cover a larger area
im intending it to remove the wood walls and add the stone walls, well right now it adds the stone but doesnt remove the wood, tho it does remove the wood wall if i left it active, but if the wood wall is spawned in with a tycoon, then i attemt to remove it with the stone wall button it doesnt remove it
here is both scripts, any help figuring out the problem is appreciated :)
WOOD WALL SCRIPT
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model = script.Parent.Parent.Parent.WoodAge.WoodWalls
Upgradecost = 0
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upgradeStuff = model:clone()
wait(1)
model:remove()
owner = script.Parent.Parent.Parent.OwnerName
local ting = 0
function onTouched(clicked)
hit = clicked.Character.Head
if ting == 0 then
ting = 1
check = hit.Parent:FindFirstChild("Humanoid")
if check ~= nil then
if hit.Parent.Name == owner.Value then
local user = game.Players:GetPlayerFromCharacter(hit.Parent)
local stats = user:findFirstChild("leaderstats")
if stats ~= nil then
local cash = stats:findFirstChild("Gold")
if cash.Value > (Upgradecost-1) then
cash.Value = cash.Value - Upgradecost
upgradeStuff.Parent = script.Parent.Parent.Parent
script.Parent.Parent:remove()
end
end
end
end
ting = 0
end
end
script.Parent.ClickDetector.MouseClick:connect(onTouched)
STONE WALL SCRIPT
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Wall = script.Parent.Parent.Parent.WoodAge.WoodWalls
model = script.Parent.Parent.Parent.MidStone.SmallCastle
Upgradecost = 0
-------------------------------------------------------------------------------------------------------------------------
upgradeStuff = model:clone()
wait(1)
model:remove()
owner = script.Parent.Parent.Parent.OwnerName
local ting = 0
function onTouched(clicked)
hit = clicked.Character.Head
if ting == 0 then
ting = 1
check = hit.Parent:FindFirstChild("Humanoid")
if check ~= nil then
if hit.Parent.Name == owner.Value then
local user = game.Players:GetPlayerFromCharacter(hit.Parent)
local stats = user:findFirstChild("leaderstats")
if stats ~= nil then
local cash = stats:findFirstChild("Gold")
if cash.Value > (Upgradecost-1) then
cash.Value = cash.Value - Upgradecost
upgradeStuff.Parent = script.Parent.Parent.Parent
script.Parent.Parent:remove()
Wall:remove() -- this is where i try to remove the wooden wall
end
end
end
end
ting = 0
end
end
script.Parent.ClickDetector.MouseClick:connect(onTouched)

2 comments
Any output?
if i define the group above doing Wall = script.Parent.Parent.Parent.WoodAge.WoodWalls then no but if i do script.Parent.Parent.Parent.WoodAge.WoodWalls down where Wall:remove() is then it says attempting to index nil Parent