How do you make it so that if you do something at a specific time it will happen but if it's not at the specific time it won't happen
For example I think that if I use 'while' than it would go like local brick = game.Workspace. brick while brick.BrickColor == red than (Whatever I want to happen for example click e to do an animation Also I'm not requesting, I'm asking for a method.

2 comments
Thanks dude you helped me a lot :D
Welcome :)