Is there an event that fires whenever a player chats?
If so, could you please list an example.
Is there an event that fires whenever a player chats?
If so, could you please list an example.
Yes, there is an .Chatted event in the player instance.
game:GetService'Players'["regentia"].Chatted:connect(function(msg) print(msg) end)
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3 comments
Oh, thanks for the help!
<3
no problem