gm = game.Workspace.GMstat.Intermission

while true do
ToMapOne = CFrame.new(-2, 20.5, -50)
ToMapTwo = CFrame.new(-27, 69.5, 18)
ToSpawn = CFrame.new(277.5, 1.5, -206.5)
mapc = game.Workspace.MapNum.Value
wait(30)
gm.Name = "Game In Progress"
for i, player in ipairs(game.Players:GetChildren()) do
   if player.Character and player.Character:FindFirstChild("Torso") then
	mapc.Value = (math.random(2))
	if mapc.Value == 1 then
	  print(mapc.Value)
      player.Character.Torso.CFrame = ToMapOne + Vector3.new(0, i * 5, 0)
      player.TeamColor = game.Teams["Playing"].TeamColor
		for i, m1 in ipairs(game.Workspace.MapOne:GetChildren()) do
    m1.Transparency = 0
    m1.CanCollide = true
end
	    end 
	if mapc.Value == 2 then
		print(mapc.Value)
		player.Character.Torso.CFrame = ToMapTwo + Vector3.new(0, i * 5, 0)
		player.TeamColor = game.Teams["Playing"].TeamColor
		for i, m2 in ipairs(game.Workspace.MapTwo:GetChildren()) do
    m2.Transparency = 0
    m2.CanCollide = true
end
	end 
	end  
end
wait(60)
gm.Name = "Intermission"
for i, m1 in ipairs(game.Workspace.MapOne:GetChildren()) do
    m1.Transparency = 1 
    m1.CanCollide = false
end
for i, m2 in ipairs(game.Workspace.MapTwo:GetChildren()) do
    m2.Transparency = 1 
    m2.CanCollide = false
end
for i, player in ipairs(game.Players:GetChildren()) do
      if player.Character and player.Character:FindFirstChild("Torso") then
           player.TeamColor = game.Teams["Lobby"].TeamColor
           player.Character.Torso.CFrame = ToSpawn + Vector3.new(0, i * 5, 0)
end
     end
end

I'm having a serious issue with this script. Currently I have 2 maps, the map is chosen by math.random, I don't know what exactly is wrong with this but I think it's because different players are getting different numbers, resulting in multiple maps being called to load. Can someone tell me how to fix this? The number that's randomly chosen is then given to an intvalue and then the script goes to the intvalue for what to do, so I'm not sure why it's giving multiple numbers. This issue only happens when there are multiple people BTW.

3 comments

0

This shouldn't be a localscript, if it is.

0

I also reccomend editing this after reading this: It helps other people understand the script: https://scriptinghelpers.org/blog/clean-and-tidy

0

It's not a local script