gmbox = game.StarterGui.TextGui.Frame.TextBox
gm = game.Workspace.GMstat.Intermission
while true do
while gm.Name == "Intermission" do
gmbox.Text = "Intermission"
wait()
while gm.Name == "Game In Progress" do
gmbox.Text = "Game In Progress"
wait()
end
end
wait()
end
I have this script that's basically supposed to tell the player what's going on in the game, if there is an intermission or if the game is in session, but the problem is that for some reason the Gui only updates when the player dies. Can someone help me fix this issue?
