I want to create a for loop that increases the size of a brick by 1 in each direction 10 times. Thus far I have
local brick = Instance.new("Part")
brick.Parent = game.Workspace
brick.Size = Vector3.new(2,2,2)
brick.Name = "brick"
local brack = script.Parent.brick
for i = 1, 10 do
I do not know what to put at line 6. I know if I was working with a Vector3 value then I could assign each value to a variable, but with a brick size I do not know how to specify each value in the bricks size.

2 comments
Thank you, that worked! However because I am big noob I dont know how to mark this post as answered
dont worry, i dont know how to do mines either xD