so for some reason it prints found but never prints (buttons.Name). Theres stuff in buttons but it never goes through the loop.
Items = {}
wait(1)
script.Parent:WaitForChild("Buttons")
local buttonchildren = script.Parent.Buttons:GetChildren()
repeat wait() until buttonchildren ~= nil
print("found")
for i,buttons in pairs(script.Parent.Buttons:GetChildren()) do --Never does this
print(buttons.Name)
if buttons:FindFirstChild("Head") then
local Item = script.Parent.BuyableItems:FindFirstChild(buttons.Item.Value)
if Item ~= nil then
Items[Item.Name] = Item:Clone()
Item:Destroy()
else
print("Button"..buttons.Name.."is missing and being removed")
buttons.Head.CanCollide = false
buttons.Head.Transparency = 1
end
buttons.Head.Touched:connect(function(hit)
print("...")
if hit.Parent.Humanoid and hit.Parent.Humanoid.Health > 0 then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
local money = game.ServerStorage:FindFirstChild(player.Name)
local NeededObject = script.Parent.BuyableItems:FindFirstChild(Item.Value)
if player.Name == script.Parent.Owner.Value then
if NeededObject then
if money.Value >= buttons.Parent.Cost then
money.Value = money.Value - buttons.Parent.Cost
Items[buttons.Item.Value].Parent = script.Parent.PurchasedItems
end
buttons.Head.Transparency = 1
buttons.Head.CanCollide = false
end
end
end
end)
end
end
