So, the walkspeed script, adding on I tried to make it like the flash where light travels behind him. Any idea on how to insert particles scripting? And, whats wrong with the parts? I don't see them. It doesn't error out on the output because my speed increases.
Player = game.Players.LocalPlayer
Character = Player.Character
Torso = Character.Torso
Mouse = Player:GetMouse()
hold = false
Mouse.Button1Down:connect(function()
if hold == false then
hold = true
while hold == true do
wait(0.00001)
Player.Character.Humanoid.WalkSpeed = Player.Character.Humanoid.WalkSpeed +1
local Brick = Instance.new("Part", Player)
Brick.Anchored = true
Brick.Position = Torso.Position
Brick.BrickColor = BrickColor.new("New Yeller")
Brick.Size = Vector3.new(3,5,4)
end
end
end)
Mouse.Button1Up:connect(function()
if hold == true then
hold = false
Player.Character.Humanoid.WalkSpeed = 16
end
end)

5 comments
If not said then the part will automatically have a transparency of 0
Just trying to cover all possibilitys. Thanks for the feedback.
np
Thats what i do, giving useless answer :D
did you read the script? thanks anyways.