This is what I have so far (I'm trying to make it so that the image change is visible to everybody, but everybody's profile pictures are only visible to the last person who joins the game, the script is in a local script, in StarterGui)
for i,v in pairs (game.Players:GetPlayers()) do
if game.Players.NumPlayers >= 1 then
game.Players.LocalPlayer.PlayerGui.Game.Player1.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&username=" ..v.Name
game.Players.LocalPlayer.PlayerGui.Game.Player1.PName.Text = v.Name
end
end
for i,v in pairs (game.Players:GetPlayers()) do
if game.Players.NumPlayers >= 2 then
game.Players.LocalPlayer.PlayerGui.Game.Player2.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&username=" ..v.Name
game.Players.LocalPlayer.PlayerGui.Game.Player2.PName.Text = v.Name
end
end
for i,v in pairs (game.Players:GetPlayers()) do
if game.Players.NumPlayers >= 3 then
game.Players.LocalPlayer.PlayerGui.Game.Player3.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&username=" ..v.Name
game.Players.LocalPlayer.PlayerGui.Game.Player3.PName.Text = v.Name
end
end
for i,v in pairs (game.Players:GetPlayers()) do
if game.Players.NumPlayers >= 4 then
game.Players.LocalPlayer.PlayerGui.Game.Player4.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&username=" ..v.Name
game.Players.LocalPlayer.PlayerGui.Game.Player4.PName.Text = v.Name
end
end
for i,v in pairs (game.Players:GetPlayers()) do
if game.Players.NumPlayers >= 5 then
game.Players.LocalPlayer.PlayerGui.Game.Player5.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&username=" ..v.Name
game.Players.LocalPlayer.PlayerGui.Game.Player5.PName.Text = v.Name
end
end
for i,v in pairs (game.Players:GetPlayers()) do
if game.Players.NumPlayers >= 6 then
game.Players.LocalPlayer.PlayerGui.Game.Player6.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&username=" ..v.Name
game.Players.LocalPlayer.PlayerGui.Game.Player6.PName.Text = v.Name
end
end

1 comment
acctually u will need to have a script server