I made this tool so that this tool is equipped no matter what, if they out it away it will be taken back out but I doesn't work, and does nothing
local tool = script.Parent
local player = script.Parent.Parent.Parent
repeat wait() until player.Character --Wait until player model loads
tool.Parent = player.Character --Equipping tool
tool.CanBeDropped = false
function equipAgain()
if tool.Parent == "Bakpack" then
tool.Parent = player.Character
end
end
tool.Parent.Changed:connect(equipAgain)
THANKS!

2 comments
is the script local or normal one?
Normal