This is what I have but no luck. It also worked if it was removing there arms.
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character:FindFirstChild("Head").CanCollide = false character:FindFirstChild("Left Arm").CanCollide = false character:FindFirstChild("Left Leg").CanCollide = false character:FindFirstChild("Right Arm").CanCollide = false character:FindFirstChild("Right Arm").CanCollide = false character:FindFirstChild("Torso").CanCollide = false end) end)
Like in this game. http://www.roblox.com/games/230362888/The-Normal-Elevator
