I'm trying to make a tool which gives a player a hat, shirt and pants.I don't have any error the only reason I'm asking this question is because the hat is invisible and I can see it only after I press = but it's already dropped and I clearly don't want this.Hre's the "Hat" section of the script
for i, v in pairs(game.Workspace:GetChildren()) do
if v:IsA("Hat") and v.Name == "Duh" then
v:Clone().Parent = Char
v:Clone().Handle.Position = Char.Head.Position
v:Clone().AttachmentForward = Vector3.new(-0, -0.197, -0.98)
v:Clone().AttachmentPos = Vector3.new(0, -0.35, 0)
v:Clone().AttachmentRight = Vector3.new(1, -0, 0)
v:Clone().AttachmentUp = Vector3.new(0, 0.98, -0.197)
end
end
