I want to have this check if the name of the item is not Hat, and if it is, then it will end but if it isn't it will continue (I plan on adding more names to the array)
safe = {Hat}
if b.className=="Hat" and not b.name==#safe then
b:Destroy()
end
end
THANKS!!!

1 comment
.. sigh. You did it again with "safe = {Hat}"