Okay So I have this tool that activates upon the "e" key being pressed. It turns your character invisible (Transparent). And I did the same with hats, but however I can only get one hat to go transparent. Does anyone know if there is a way to put a table into this putting all the hats into a table and then setting them to transparency 1?
Here is my script:
local mouse = game.Players.LocalPlayer:GetMouse()
function Light()
local player = game.Players.LocalPlayer
local playerChar = player.Character
local playerLight = playerChar.Torso:FindFirstChild("Light")
if playerLight then
playerLight:Destroy()
else
local humanoid = playerChar:findFirstChild("Humanoid")
if humanoid == nil then return end
playerChar:findFirstChild("Head").Transparency = 0.98
playerChar:findFirstChild("Torso").Transparency = 0.98
playerChar:findFirstChild("Left Arm").Transparency = 0.98
playerChar:findFirstChild("Right Arm").Transparency = 0.98
playerChar:findFirstChild("Left Leg").Transparency = 0.98
playerChar:findFirstChild("Right Leg").Transparency = 0.98
playerChar:findFirstChild("Head"):findFirstChild("face").Transparency = 1
local d = playerChar:GetChildren()
for i=1, #d do
if (d[i].className == "Hat") then
d[i].Handle.Transparency = 1
wait(10)
playerChar:findFirstChild("Head").Transparency = 0
playerChar:findFirstChild("Torso").Transparency = 0
playerChar:findFirstChild("Left Arm").Transparency = 0
playerChar:findFirstChild("Right Arm").Transparency = 0
playerChar:findFirstChild("Left Leg").Transparency = 0
playerChar:findFirstChild("Right Leg").Transparency = 0
playerChar:findFirstChild("Head"):findFirstChild("face").Transparency = 0
for i=1, #d do
if (d[i].className == "Hat") then
d[i].Handle.Transparency = 0
script.LocalScript.Disabled = true
wait(0.000005)
player.PlayerGui.InvisibleAbility:Destroy()
script:Destroy()
end
end
end
end
end
end
end
end
mouse.KeyDown:connect(function(key)
key = key:lower()
if key == "e" then -- Change this to any Keys but I reccomand leaving it as [F] key.
Light()
end
end)
-You may recognize the script, but I edited the toggle flashlight script so I can make my own abilities.
