So I'm trying to make a game where the "chosen one" << not real name of it lol, is chosen to have the appearance of a random player in the game. I can already do that, but you know with Character Appearance, the player has to reset to gain their appearance. Is there a way to prevent this? Thanks in future!
COMMUNITY QUESTION
Character Appearance - How do I make it so they don't have to die to get the look?
1 answer
Here is an example for when a player joins, it turns the player into Taymaster. No respawning/resetting needed, I tested this script in studio and it turns the player in Taymaster without having to reset. :)
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function(char)
if char then
char = ("http://www.roblox.com/Asset/CharacterFetch.ashx?userId=59967")
plr.CharacterAppearance = (char)
end
end)
end)
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3 comments
2 ways, change character appearence load character and teleport them to their old positions or you can just manually change the shirts and etc.
I can't manually do it because it's changing the character to another player in the server, not a set character.
By maunally he means go through the chosen one's shirts and stuff, and then copy it onto the changing character