This is my script but it is not printing changed and the output says:
19:27:37.617 - Workspace.Soldier.Folder.Scripts.Move:10: attempt to index global 'Moving' (a boolean value)
Folder = script.Parent.Parent
Soldier = script.Parent.Parent.Parent
Torso = Soldier.Torso
Face = Torso.BodyGyro
Force = Torso.BodyVelocity
Location = Folder.Values.Location.Value
TargetLocation = Folder.Values.TargetLocation.Value
Moving = Folder.Values.Moving.Value
Moving.Changed:connect(function()
print ("Changed")
if Moving then
while Moving and Location ~= TargetLocation do -- If Moving now is true and is not already at the target location
-- Play animation for legs?
Face.CFrame = CFrame.new(Torso.Position, CFrame(TargetLocation)) --Face target location
Force.velocity = Torso.CFrame.lookVector * 100 -- Move to target location
end
elseif not Moving then -- If moving now is false
-- Stop animation
Face.CFrame = nil -- Will this stop it from facing the position, and just come to a rest, obviously still facing the position as it won't have changed, but it won't be 'bond' to it
Force.velocity = Torso.CFrame.lookVector * 0
end
end)
