So I'm trying to assign an airport to the player when the enter the game but it isn't working correctly and there is no output, yes there is a connection line, I just didn't feel like posting the rest of the script:
function PlayerEntered(player)
print(player.Name .. " entered the server")
--Stats
airport = Instance.new("IntValue", player)
airport.Name = "Airport"
airport.Value = "None"
--
wait()
--Assigning Airport
-------------------------------This part doesn't execute for some reason?
for _,v in pairs(game.Workspace.Airports:getChildren()) do
if airport.Value == "None" then
if v.Owner.Value == "None" then
airport.Value = tonumber(string.sub(v.Name,7,8))
v.Owner.Value = player.Name
end
end
end
-------------------------------
end

2 comments
Wow, I feel stupid now, thanks for catching that.
No problem, that's what this site is for.