My friend made this drill and asked me for help (dont tell him I went here) but instead of having a laggy explosion every few seconds, what property/function of Terrain will help me remove a certain voxel of terrain ontouched?
COMMUNITY QUESTION
How would I remove a certain cell of terrain?
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Btw, he actually makes great suspensions and that stuff, i'd say better then takeovertom.
Get the position of your mouse, convert that to voxel cell position, and set it to air..