How would I got about making a kill block that moves?
COMMUNITY QUESTION
How to make a kill Block?
1 answer
You could do this. just make a script inside a block and paste this in it...
local kill = script.Parent
local function touched(part)
local parent = part.Parent
if game.Players:GetPlayerFromCharacter(parent)then
parent.Humanoid.Health = 0
end
end
kill.Touched:connect(touched)
Instance.new("BodyPosition",script.Parent)
while true do
wait()
script.Parent.BodyPosition.position = game.Workspace.Player.Head.Position -- change this to whatever
end
That should work...
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2 comments
Do not Request, you need to try something and show us your script. Plus too broad, Move up/down? Rotate? Go back and forth at a fixed pattern? Etc.
Thank you!!!