Hi I was trying to make when a player joins they get a sword. But this doesn't work. Can you help?
local sword = game:GetService("ServerStorage").ClassicSword:clone()
game:GetService("Players").PlayerAdded:connect(function(plyr)
sword.Parent = plyr.StarterGear
sword:clone().Parent = plyr.BackPack
end)

2 comments
I am not sure, I dont want to test the script in a place, but sword:clone().Parent? I dont think you can use parentheses in a heirarchy string
@yogi That is not the case.