I made this script, it makes an fire instance on the part that touched it, and it kinda works! It does that and all, unfortunately it keeps making fire instances until the player is dead!!! How can I fix this? I know the problem is the "While - do" but I use that to make sure that it is a player (not just a random brick)! Here is my script
function onTouched(hit)
while hit.Parent.Humanoid do
wait(0.000001)
if script.CanSpreadFire.Value == 1 then
wait(0.000001)
script.CanSpreadFire.Value = 0
local fire = Instance.new("Fire")
fire.Parent = hit
fire.Color = Color3.new(77,175,236)
fire.Heat = 9
fire.Size = 2
local burn = script.Burn:clone()
burn.Parent = fire
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 5
wait(1)
script.CanSpreadFire.Value = 1
end
end
end
script.Parent.Touched:connect(onTouched)
Please help!!! Thank you!!!
